From 2017-2020, I designed, marketed, and showcased a card game that started as a class project and became a wholesome award-winning dating sim about lovers destined across spacetime.
Some highlights:
- Learned Illustrator to design layout, rules, and cards for award-winning, New York Times-featured card game
- Selected for a scholarship to refine and publish under mentorship
- Published on indie game platform Itch.io with 1,000+ downloads
- Proactively applied to awards and festivals, including bundle raising $55k for diverse indie creators
- Showcased in 7+ game festivals across North America & Australia
- Followed guidelines to create print, image-based email designs, and digital web & social assets
Other recognitions and awards: Melbourne Queer Games Fest Bronze Award, IndieCade Nomination
A PDF print-and-play version is available for purchase here: https://jellolin.itch.io/queering-spacetime



Mock-up psd templates from: (1) goodmockups.com and (2) @yeven_popov – freepik.com
