For the Code Coven Solstice Program, we are creating a 3D prototype in Unity to pitch to publishers. In Bubbleduck Saves the World!! you play as an adventurous young duck to solve platform puzzles to heal your environment and build community. We want to create a hopeful narrative and cozy playing experience with an enticing pastel color palette and round, friendly visuals. You can follow along our development here: https://twitter.com/pillowfort_rs
For this project, I am collaborating with 2 other artists to design and model the characters, environments, and props. Below you can see the work I’ve contributed so far.

Painted a splash illustration for our pitch deck! Kristin drew Bubbleduck and gave me very helpful feedback. (https://kristintan946.wixsite.com/)

Process gif

First assets for our “perfect corner.” I made sure to follow our style of “round and friendly.”




Blockout in Blender before doing a paintover



3D model by me, animation by Ashley Chung https://ashleychung.com/

Made a gif showing off the two-color lighting and post processing effects I added in Unity: depth of field, glow, and color adjustments.
